Spending on non-gaming apps are the top gaming apps in the Apple App Store Note that the strong growth of subscription apps that Sensor Tower discovered relates only to the App Store. In the Google Play Store, game apps for Android devices still account for the majority of incoming revenue. On this platform, gaming apps generated $2.3 billion in revenue in the second quarter of this year compared to $1 billion generated by non-gaming apps. By comparison, 50.3% of App Store spending was on non-game apps, while those apps made up just 30.3% of Google Play Store purchases in the same quarter. Earlier this month, a report covering the first half of 2022 showed that spending on the Apple App Store and Google Play Store reached $65 billion, an increase of just 1% over the first half of the year. Android device owners spent $21.3 billion on the Play Store in the first half of 2022, down 7.4% from the $23 billion they spent in the first half of 2021. The App Store gross reached $41.4 for the first six months of 2022, up 22.1%. year after year. As people tire of dealing with the pandemic, many are no longer interested in staying home and playing games or even streaming movies, audio and TV shows purchased from the App Store or Google Play Store.